‘Star Trek Online’


‘Star Trek Online’

(Atari/Cryptic Studios) for the PC Grade: B-

The “Star Trek” franchise embarks on a bold journey into the massively multiplayer online realm in a game that excels in space combat but falls short in other areas.

“Star Trek Online” ($50 with $15-per-month subscription fee) thrives when multiple ships crisscross through space while exchanging phaser fire and photon torpedoes.

The battles look spectacular, and piloting a starship around a planet while dodging enemy fire is both challenging and enjoyable.

But the frenzied pace hits the brakes when combat moves to the ground.

Away missions were a key part of both the original TV series and “Star Trek: The Next Generation,” but you’ll find yourself calling for Scotty to beam you up shortly after landing on your feet.

The first away mission, which acts as a tutorial, has your character beaming over to a damaged Star Fleet vessel to make some repairs and kill a few Borg. It does little to draw you in.

But when your character is given command of a Miranda-class Federation starship (think USS Reliant from “Star Trek 2: The Wrath of Khan”), things start to look up.

You’re sent out to explore the galaxies with various orders such as beaming a ship’s survivors to your own vessel or destroying various targets.

Maneuvering through 3-D space at impulse power takes some talent, and angling your ship to protect the forward, aft, port and starboard shields while multiple enemies are firing at will is no easy task.

The epic battles stray far from the character-driven original series and the diplomacy-happy “Next Generation,” but they’re a heck of a lot of fun.

That said, even they grow repetitive as the adventure continues.

Despite some of these weaknesses, though, “Star Trek Online” offers plenty to please die-hard fans.

The game begins with a robust character creation and customization feature letting players choose to live as a human, Vulcan, Cardassian, liberated Borg or more. You can even create your own alien species.

And inside the closet you’ll find myriad uniform styles spanning the various movies and series installments.

You’ll even get to name your character and ship, which really makes you feel like it’s your captain’s chair.

Both the new Spock, Zachary Quinto from the 2009 film, and Leonard Nimoy, who originated the role, generously lend their voices, and the game does a fabulous job sprinkling in subtle and some not-so-subtle episode references throughout.

The game avoids any “Star Trek” timeline issues by setting it far into the future, which returns the Klingons to enemy status. You just can’t beat a good villain.

Perhaps “Star Trek Online” faces its biggest challenge with its price tag.

You’ve got to buy the game, and then you’ll have to shell out as much as $15 per month in subscription fees to keep playing.

That’s a tall order for the game as it stands now, but online games can improve over time.

—Dirk Lammers, Associated Press

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