Hollywood places biggest 3-D bet yet on ‘Avatar’


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Avatar: An IMAX 3D Experience

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The director of Titanic takes us to a spectacular new world beyond our imagination, where a reluctant hero embarks on a journey of redemption, discovery and unexpected love -- as he leads a heroic battle to save a civilization in this epic action adventure fantasy. Conceived 14 years ago and over four years in the making, "Avatar" breaks new ground in delivering a fully immersive, emotional story and reinvents the moviegoing experience. "Avatar: An IMAX 3D Experience" has been digitally re-mastered into the unparalleled image and sound quality of The IMAX Experience® through proprietary IMAX DMR® technology. With crystal clear images, laser-aligned digital sound and maximized field of view, IMAX provides the world's most immersive movie experience.

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Avatar

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"Avatar" is the story of an ex-Marine who finds himself thrust into hostilities on an alien planet filled with exotic life forms. As an Avatar, a human mind in an alien body, he finds himself torn between two worlds, in a desperate fight for his own survival and that of the indigenous people.

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By RYAN NAKASHIMA

SAN DIEGO — When James Cameron directed his first 3-D film, “Terminator 2: 3-D,” for Universal Studios theme parks more than a decade ago, the bulky camera equipment made some shots awkward or impossible.

The 450-pound contraption — which had two film cameras mounted on a metal frame — was so heavy that producers had to jury-rig construction equipment to lift it off the ground for shots from above. The cameras, slightly set apart, had to be mechanically pointed together at the subject, then locked into place like an unwieldy set of eyes to help create the 3-D effect.

At $60 million, the 12-minute film was the most expensive frame-for-frame production ever.

Now, five months from its Dec. 18 release, Cameron’s “Avatar,” the first feature film he has directed since “Titanic” (1997), promises to take 3-D cinematography to an unrivaled level, using a more nimble 3-D camera system that he helped invent.

Cameron’s heavily hyped return also marks Hollywood’s biggest bet yet that 3-D can bolster box office returns. News Corp.’s 20th Century Fox has budgeted $237 million for the production alone of “Avatar.”

The movie uses digital 3-D technology, which requires audience members to wear polarized glasses. It is a vast improvement on the sometimes headache-inducing techniques that relied on cardboard cutout glasses with red and green lenses and rose and fell in popularity in the 1950s.

“Avatar” also raises the bar on “performance capture” technology, which creates computerized images from real human action. The movie depicts an ex-soldier’s interactions with 10-foot-tall aliens on the luminous planet of Pandora.

“I’m speechless,” said Nahum Villalobos, a 19-year-old Navy recruit from Vista, Calif., who watched 25 minutes of exclusive footage of “Avatar” along with 6,500 people at the Comic-Con convention in San Diego on Thursday. “It’s more extraordinary than any other movie that is out there, or has been.”

The $237 million production is not as expensive as some 2-D fare such as “Spider-Man 3” (2007), which was made for $258 million. But it blows away “Monsters vs. Aliens” (2009), a 3-D animation movie made for $175 million.

Then again, Cameron’s last film grossed $1.84 billion worldwide. “Titanic” is the highest grossing film ever.

“If you know Jim Cameron, it’s all about pushing the envelope,” said Vince Pace, who helped him develop the 3-D camera system used in “Avatar.”

Cameron tweaked his cameras through two 3-D documentaries he made for IMAX theaters, “Ghosts of the Abyss” (2003) and “Aliens of the Deep” (2005).

His camera rig is now lighter — up to only 50 pounds — and the two camera lenses can dynamically converge on a focal point with the help of a computer, which is crucial for sweeping camera moves and action sequences.

In some of the “Avatar” footage released at Comic-Con, humans filmed with his 3-D camera rig are mixed with the computer-generated images of the movie’s avatars — beings created with mixed human and alien DNA.

Cameron said he wanted to have the filmmaking techniques fade into the background as the story took over.

“The ideal movie technology is so advanced that it waves a magic wand and makes itself disappear,” he said.

Cameron himself was behind the lens in many scenes that were framed using a “virtual camera” — a handheld monitor that lets the director walk through the computer-enhanced 3-D scene and record it as if he were the cameraman. The effect on screen is a “shaky cam” effect that makes action sequences seem up close and sometimes focuses the audience’s gaze at something in particular.

“It allows Jim to approach this process with the same sensibilities that he would have approached live-action filming,” said producer Jon Landau.

The ability to capture human emotions in computerized 3-D has also advanced.

Unlike past methods that captured dots placed on human faces to trace movements that are reconstructed digitally, now each frame is analyzed for facial details such as pores and wrinkles that help re-create a moving computerized image.

“It’s all going to advance the whole concept of 3-D one leap higher,” said Marty Shindler, a filmmaking consultant with The Shindler Perspective Inc.